Snap

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I worked at Snap from 2016 - 2019 on a team of creative developers (known at Snap as Interactive Engineers) to drive augmented reality innovation. During that time I helped prototype, develop, and launch a number of AR products, including World Lenses and the world’s first platform for social AR content creation, Lens Studio.

As frontline AR creatives, my team also supported the global community of Lens Creators by creating flagship interactive experiences, developing instructional resources, and providing partners with hands-on technical support.

Some product highlights from my time at Snap:
- World Lenses
- Lens Studio
- Landmarkers